SkinModel

Enum representing the model type of player's skin.

The player's skin model can too be:

  • CLASSIC: The default model type, also known as "Steve".

  • SLIM: A more slender model type, also known as "Alex".

Entries

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Types

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object Companion

Properties

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Returns a representation of an immutable list of all enum entries, in the order they're declared.

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Functions

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fun valueOf(value: String): SkinModel

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared.